Setting, Part 1
Ok so starting on that list with setting I have prepared data for a Traveller sector map. I have yet to assign allegiances to the individual systems or determine exactly what factions exist. I know what worlds have a native population, which worlds are colonies, which ones are being colonised and which are being exploited for their resources etc. What I haven't worked out is whose homeworlds and colonies they are, or who is exploiting what world. Earth is the only one I'm certain of so far.
Since 'who' is a big part of the setting, I thought I'd discuss which factions should be in the setting. Previously I tried to include factions from several different settings, namely the GZG/Tuflleyverse, the Tomorrowverse and some others. I realised I'd swing towards one, then towards another and back again. So now I'm looking at working up my own, naturally they'll bear some (read 'a lot of') resemblance to the factions from these games.
While I haven't settled on the names yet, here are my current crop of factions, which are based largely on the miniatures I already have:
Faction Figure Range
Arab League GZG's Islamic Federation
Chuhuac Loud Ninja Game's Chuhuac
Felids Kurasan's Felids
Garr'hul Darkest Star Games' Garr'hul
Intruders Khurasan's Earth Doom
Jaffa GZG's High Tech Egyptians
Kra'Vak GZG's Kra'Vak
Marshborn GZG's Crusties
Martian Republic GZG's UNSC Marines
Neu Deutscher Bund GZG's New Swabian League
Phalons GZG's Phalons
Soriog Empire Khurasan's Soriog Empire
Russia GZG's Eurasian Solar Union
Third French Empire GZG's Federal Stats Europa
United Kingdom GZG's New Anglian Confederation
Mangalores GZG's Alien Mercenaries
Xarr GZG's Xar (I don't actually have these yet)
Zhodani Darkest Star Games' Venturians
and Eureka Miniatures' Ventaurans
This list is far from exhaustive but it is a start.
There figure ranges I haven't worked out a faction for yet, for instance I have some Khurasan RPK Neo-Arabs that need a faction. There are also factions that don't have a miniatures range to represent them, Lunar faction for example, needs some high tech troops. I'm thinking either GZG's Out Rim Coalition Marines or UNSC Light Infantry, either would work. Using the UNSC LI would imply a link of some sort with the Martians as the UNSC Marines and Light Infantry ranges share similar weapons and equipment, although they do wear very different armour.
I like the divided earth, as opposed to the united earth. As others have said, it allows for mankind to take its wars with them when they go to the stars. After some thought, I'm going to allow some larger political entities, such as multi-national alliances. I do want to keep most nation states as they currently stand. Perhaps there's been a regime change, like the Third French Empire, or a nations off-world possessions have empowered or impoverished a nation.
I have some ideas for each faction, but I'll leave them for later when I do individual faction posts.
Since 'who' is a big part of the setting, I thought I'd discuss which factions should be in the setting. Previously I tried to include factions from several different settings, namely the GZG/Tuflleyverse, the Tomorrowverse and some others. I realised I'd swing towards one, then towards another and back again. So now I'm looking at working up my own, naturally they'll bear some (read 'a lot of') resemblance to the factions from these games.
While I haven't settled on the names yet, here are my current crop of factions, which are based largely on the miniatures I already have:
Faction Figure Range
Arab League GZG's Islamic Federation
Chuhuac Loud Ninja Game's Chuhuac
Felids Kurasan's Felids
Garr'hul Darkest Star Games' Garr'hul
Intruders Khurasan's Earth Doom
Jaffa GZG's High Tech Egyptians
Kra'Vak GZG's Kra'Vak
Marshborn GZG's Crusties
Martian Republic GZG's UNSC Marines
Neu Deutscher Bund GZG's New Swabian League
Phalons GZG's Phalons
Soriog Empire Khurasan's Soriog Empire
Russia GZG's Eurasian Solar Union
Third French Empire GZG's Federal Stats Europa
United Kingdom GZG's New Anglian Confederation
Mangalores GZG's Alien Mercenaries
Xarr GZG's Xar (I don't actually have these yet)
Zhodani Darkest Star Games' Venturians
and Eureka Miniatures' Ventaurans
This list is far from exhaustive but it is a start.
There figure ranges I haven't worked out a faction for yet, for instance I have some Khurasan RPK Neo-Arabs that need a faction. There are also factions that don't have a miniatures range to represent them, Lunar faction for example, needs some high tech troops. I'm thinking either GZG's Out Rim Coalition Marines or UNSC Light Infantry, either would work. Using the UNSC LI would imply a link of some sort with the Martians as the UNSC Marines and Light Infantry ranges share similar weapons and equipment, although they do wear very different armour.
I like the divided earth, as opposed to the united earth. As others have said, it allows for mankind to take its wars with them when they go to the stars. After some thought, I'm going to allow some larger political entities, such as multi-national alliances. I do want to keep most nation states as they currently stand. Perhaps there's been a regime change, like the Third French Empire, or a nations off-world possessions have empowered or impoverished a nation.
I have some ideas for each faction, but I'll leave them for later when I do individual faction posts.
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