NSB Panzergrenadiers Reinforced

My NSL Starter Pack arrived today from GZG. So I organised them (plus the pack of riflemen I'd received earlier) according to the TO&E in the back of the Stargrunt II rule book. That resulted in two platoons with 1 command squad and three rifle squads each.
Panzergrenadier Platoon
Platoon HQ Squad
1x Plt Cmdr SG58
1x Plt Sgt SG58
1x SAW Gunner MG66
3x Riflemen SG58

1st Squad
1x Sqd Ldr SG58
1x SAW Gunner MG66
1x GMS/P Gunner PzShK XII
3x Riflemen SG58

2nd Squad
1x Sqd Ldr SG58
1x SAW Gunner MG66
1x Plasma Gunner SK51
3x Riflemen SG58

3rd Squad
1x Sqd Ldr SG58
1x SAW Gunner MG66
1x GMS/P Gunner PzShK XII
2x Riflemen SG58
1x Sniper LG24

Note: Each squad should have an MICV for transport and close support.


However I was left with 4 fanbikes, 2 mortars, 2 Grenade launchers, two autocannons, (all with 2 crew each), 4 SAW gunners, 2 GMS/P gunners, 2 Plasma gunners, 6 HAMR Gunners, 2 Riflemen, 2 Snipers, 4 spotters and 2 techs spare.


So I decided to organise a company heavy weapons platoon and some recon elements to use up the excess figures.

Panzer Grenadier Recon Troop
Scout Team 1
2x Fan Bikes w/rider SG58

Scout Team 2
2x Fan Bikes w/rider SG58


Recon Team 1
1x Fwd Obsvr SG58
1x CommTech SG58
1x Sniper LG24

Recon Team 2
1x Fwd Obsvr SG58
1x CommTech SG58
1x Sniper LG24

Note: Recon Teams can ride together in a single MICV or separately in APC's fitted with specialist Comms Arrays.


Panzergrenadier Heavy Weapons Platoon
Command Squad
Platoon Commander SG-58
Platoon Sergeant SG-58
1x SAW Gunner
1x HAMR Gunners

Anti-Armour Squad 1
1x Sqd Ldr
1x GMS/P Gunner
1x Plasma Gunner
2x HAMR Gunners

Anti-Armour Squad 2
1x Sqd Ldr
1x GMS/P Gunner
1x Plasma Gunner
2x HAMR Gunners

Mortar Squad
2x Mortars (2 Crew each)
1x SAW Gunner

Grenade Launcher Squad
2x Grenade Launchers (2 Crew each)
1x SAW Gunner

Autocannon Squad
2x Autocannons (2 Crew each)
1x SAW Gunner

Note: The Command and Anti Armour Squads travel in MICVs or APCs, while the Mortar, GL and Autocannon Squads ride in modified (raised roof) utility APCs.


I'm using this organisation to represent a Light Company of Panzergrenadiers, an adhoc formation created to enable the NSBH to stretch it's forces across interstellar distances. A case of too many colonies, too few soldiers.

This Light Company is missing some elements, namely the Power Armour squad from each Panzergrenadier Platoon, Company HQ Troop, and Support Troop. (soon to be acquired)

A light company can be easily transported by most KRF squadrons with company elements dispersed among the squadrons vessels.

Now to paint them.

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